I am Senior Environment Artist and I have an extensive experience working in videogames, 11 years and several AAA tittles shipped. I have been specialized in environments, props & assets modelling and sculpting surfaces as well as PBR texturing and shading for characters, environments and vehicles.
My main skills are definitely based on my eye for details and shapes, good use of color and interesting composition. I get deeply inspired by other arts of my interest such as fine arts, films and photography. I keep myself update, always trying to take advantage of new tools and techs available.
I am also a team worker, really enthusiastic and passionate, always trying to push people around me in a good and positive direction to achieve the next level.